![hltb prince of persia sand of time hltb prince of persia sand of time](https://i.ytimg.com/vi/rCZCPxmkU7Y/maxresdefault.jpg)
The game has breath taking locations as well that have always stuck with me. But that isn’t to say it is cheap, because it does only allow you to use the daggers powers several times before needing to refill it, so you can’t just spam the rewind power as many times as you want. Rewinding when a jump is missed really makes you feel powerful, but in combat it feels a bit cheap as you can just rewind out of a possible death. It’s a really fun mechanic, but really only helps in one of two circumstances, either when you miss a jump and fall to your death, or when you get absolutely slaughtered in combat. One of the main gimmicks in the game is the Sands of Time, allowing the dagger to slow down or rewind time. With a simple mod, that effect is disabled and makes the game much more clear. Which is an effect that is more artistic, giving the whole game a story/flashback feeling. There is also the weird issue that there is a post processing filter that is unable to be disabled, that makes everything a bit blurry and hazy.
![hltb prince of persia sand of time hltb prince of persia sand of time](https://cdn.arstechnica.net/wp-content/uploads/2013/04/mordin_the_great_marine_biologist_by_uriska-d507lkc.jpg)
Pointless to have the game at that high of a resolution, for sure, but just to be able to say that I did, and also show that there are diminishing returns when a game is that resolution, there is near zero difference between 1080p, 4K and downsampled 8K displayed at 4K resolution.
#HLTB PRINCE OF PERSIA SAND OF TIME MODS#
One of the reasons I haven’t gone back and play through these games is that the PC port has some pretty bad camera issues, but also the Steam version had some weird fog and effect problems when played on modern PCs, the resolution of the original game also couldn’t go very high, so with a couple mods provided and using the GOG version of the game, Sands Of Time now looks gorgeous in even the most extreme of resolutions, going beyond 8K at 8192 x 4320 at 60 frames per second. As they meet with the Sultan, the Vizier tricks the prince into unlocking the Sands of Time, killing all the people and turning them into sand monsters. In the treasure that is plundered, they have taken the Dagger of Time, which holds special time manipulating powers. The prince is going to visit the Sultan of Azad, and while passing through a neighboring town, they've taken the princess and the Vizier to bring as a gift to the Sultan. The game takes large swaths of Arabian folklore that we are all familiar with thanks to Aladdin. When the game first starts off, you have a sense of Deja Vu, and rightly so. Blending exploration, traversal, combat and even a bit of hidden secrets, it was something that I wanted to go back to forever. In the years since, I’ve always had fond memories of it and it was always a good example of gameplay that was not just fun, but also exciting. It’s been over 17 years since I played Prince of Persia: The Sands of Time.